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Nike Training Club App

 
 

The brief from user testing

It was found in user testing that some users had difficulty with understanding the difference between rep and time based workouts within the app. I was given the task to explore ways in which we could use interactions and visual language to help the user understand easier.

I took a Sketch file or designs and tweaked them to create Flinto prototypes that could then be presented back to the wider team and client.

 
 
 

Some interaction examples of workout screen transitions.